unreal.ARFaceUpdatePayload¶
- class unreal.ARFaceUpdatePayload(session_payload: ARSessionPayload = Ellipsis, left_eye_position: Vector = Ellipsis, right_eye_position: Vector = Ellipsis, look_at_target: Vector = Ellipsis)¶
Bases:
StructBaseARFace Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
left_eye_position(Vector): [Read-Write] Left Eye Positionlook_at_target(Vector): [Read-Write] Look at Targetright_eye_position(Vector): [Read-Write] Right Eye Positionsession_payload(ARSessionPayload): [Read-Write] Session Payload
- property session_payload: ARSessionPayload¶
[Read-Only] Session Payload
- Type: