unreal.ARFaceTrackingDirection
¶
- class unreal.ARFaceTrackingDirection¶
Bases:
EnumBase
EARFace Tracking Direction
C++ Source:
Module: AugmentedReality
File: ARTrackable.h
- FACE_MIRRORED: ARFaceTrackingDirection¶
Blend shapes are tracked as if looking at the face, e.g. right eye is the mesh’s left eye and right side of screen if facing you (like a mirror)
- Type:
1
- FACE_RELATIVE: ARFaceTrackingDirection¶
Blend shapes are tracked as if looking out of the face, e.g. right eye is the mesh’s right eye and left side of screen if facing you
- Type:
0