unreal.AREnvironmentCaptureProbe

class unreal.AREnvironmentCaptureProbe(outer: Object | None = None, name: Name | str = 'None')

Bases: ARTrackedGeometry

A tracked environment texture probe that gives you a cube map for reflections

C++ Source:

  • Module: AugmentedReality

  • File: ARTrackable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • unique_id (Guid): [Read-Write]

get_environment_capture_texture() AREnvironmentCaptureProbeTexture

see: EnvironmentCaptureTexture

Return type:

AREnvironmentCaptureProbeTexture

get_extent() Vector

see: Extent

Return type:

Vector