unreal.AITask_MoveTo

class unreal.AITask_MoveTo(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AITask

AITask Move To

C++ Source:

  • Module: AIModule

  • File: AITask_MoveTo.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_move_finished (MoveTaskCompletedSignature): [Read-Write] On Move Finished

  • on_request_failed (GenericGameplayTaskDelegate): [Read-Write] On Request Failed

  • owner_controller (AIController): [Read-Write] Owner Controller

property on_move_finished: MoveTaskCompletedSignature

[Read-Write] On Move Finished

Type:

(MoveTaskCompletedSignature)

property on_request_failed: GenericGameplayTaskDelegate

[Read-Write] On Request Failed

Type:

(GenericGameplayTaskDelegate)