unreal.AITask
¶
- class unreal.AITask(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
GameplayTask
C++ Source:
Module: AIModule
File: AITask.h
Editor Properties: (see get_editor_property/set_editor_property)
owner_controller
(AIController): [Read-Write] Owner Controller
- property owner_controller: AIController¶
[Read-Only] Owner Controller
- Type: