unreal.AISenseConfig_Hearing

class unreal.AISenseConfig_Hearing(outer: Object | None = None, name: Name | str = 'None')

Bases: AISenseConfig

AISense Config Hearing

C++ Source:

  • Module: AIModule

  • File: AISenseConfig_Hearing.h

Editor Properties: (see get_editor_property/set_editor_property)

  • debug_color (Color): [Read-Write]

  • detection_by_affiliation (AISenseAffiliationFilter): [Read-Write]

  • hearing_range (float): [Read-Write]

  • implementation (type(Class)): [Read-Write]

  • lo_s_hearing_range (float): [Read-Write]

  • max_age (float): [Read-Write] specifies age limit after stimuli generated by this sense become forgotten. 0 means “never”

  • starts_enabled (bool): [Read-Write] determines whether given sense starts in an enabled state

  • use_lo_s_hearing (bool): [Read-Write]

property detection_by_affiliation: AISenseAffiliationFilter

[Read-Only]

Type:

(AISenseAffiliationFilter)

property hearing_range: float

[Read-Only]

Type:

(float)

property implementation: Class

[Read-Only]

Type:

(type(Class))

property lo_s_hearing_range: float

[Read-Only]

Type:

(float)