Create a flashlight for the player using the Player Blueprint and Enhanced Input.
Module 2 Overview
In this second module, we take a look at using the Player Blueprint to add a flashlight using a Spotlight component and the Enhanced Input system.
Introduction to Player Blueprints
Introduction to the Player Blueprint
Adding Components in Unreal Engine
Adding components to the Player Blueprint
Introduction to Enhanced Input
Introduction to Enhanced Input Actions
Setting Up a Flashlight Trigger
Setting up the Flashlight on/off toggle using Enhanced Input Action Mapping