BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Time
Set a timer to execute delegate. Setting an existing timer will reset that timer with updated parameters.
Target is Kismet System Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Object | Object that implements the delegate function. Defaults to self (this blueprint) |
| string | Function Name | Delegate function name. Can be a K2 function or a Custom Event. |
| real | Time | How long to wait before executing the delegate, in seconds. Setting a timer to <= 0 seconds will clear it if it is set. |
| boolean | Looping | true to keep executing the delegate every Time seconds, false to execute delegate only once. |
| real | Initial Start Delay | Initial delay passed to the timer manager to allow some variance in when the timer starts, in seconds. |
| real | Initial Start Delay Variance | Use this to add some variance to when the timer starts in lieu of doing a random range on the InitialStartDelay input, in seconds. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value | The timer handle to pass to other timer functions to manipulate this timer. |