Unreal Engine Blueprint API Reference > Transformation
Detaches the RootComponent of this Actor from any SceneComponent it is currently attached to.
Target is Actor
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
enum | Location Rule | How to handle translation when detaching. |
enum | Rotation Rule | How to handle rotation when detaching. |
enum | Scale Rule | How to handle scale when detaching. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |