Navigation
BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Debug
Draws a 2D Histogram of size 'DrawSize' based FDebugFloatHistory struct, using DrawLocation for the location in the world, rotation will face camera of first player.
Target is Kismet System Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Float History | |
| vector | Draw Location | |
| vector2d struct | Draw Size | |
| linearcolor | Draw Color | |
| real | Duration |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |