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BlueprintAPI > BlueprintAPI/Physics
'Wake' physics simulation for a single body.
Target is Primitive Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Bone Name | If a SkeletalMeshComponent, name of body to wake. 'None' indicates root body. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |