Unreal Engine Blueprint API Reference > Input
Removes this actor from the stack of input being handled by a PlayerController.
Target is Actor
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Player Controller | The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |