BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Set the view target blending with variable control
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | New View Target | new actor to set as view target |
| real | Blend Time | time taken to blend |
| enum | Blend Func | Cubic, Linear etc functions for blending |
| real | Blend Exp | Exponent, used by certain blend functions to control the shape of the curve. |
| boolean | Lock Outgoing | If true, lock outgoing viewtarget to last frame's camera position for the remainder of the blend. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |