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BlueprintAPI > BlueprintAPI/Game
Gets what physical controller ID a player is using. This only works for local player controllers.
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| object | Player | The player controller of the player to get the ID of |
Outputs
| Type | Name | Description |
|---|---|---|
| integer | Return Value | The ID of the passed in player. -1 if there is no physical controller assigned to the passed in player |