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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Feedback
Play Camera Shake
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| class | Shake | Camera shake animation to play |
| real | Scale | Scalar defining how "intense" to play the anim |
| enum | Play Space | Which coordinate system to play the shake in (used for CameraAnims within the shake). |
| rotator | User Play Space Rot | Matrix used when PlaySpace = CAPS_UserDefined |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |