BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/Animation
Set the Animation Mode
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| enum | In Animation Mode | : Requested AnimationMode |
| boolean | Force Init Anim Script Instance | : Init AnimScriptInstance if the AnimationMode is AnimationBlueprint even if the new animation mode is the same as current (this allows to use BP construction script to do this) |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |