BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/Animation
Set the Animation Mode
Target is Skeletal Mesh Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
enum | In Animation Mode | : Requested AnimationMode |
boolean | Force Init Anim Script Instance | : Init AnimScriptInstance if the AnimationMode is AnimationBlueprint even if the new animation mode is the same as current (this allows to use BP construction script to do this) |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |