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BlueprintAPI > BlueprintAPI/Camera
Transforms the given 3D world-space point into a its 2D screen space coordinate.
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| object | Player | Project using this player's view. |
| vector | World Position | World position to project. |
| boolean | Player Viewport Relative | Should this be relative to the player viewport subregion (useful when using player attached widgets in split screen) |
Outputs
| Type | Name | Description |
|---|---|---|
| vector2d struct | Screen Position | (out) Corresponding 2D position in screen space |
| boolean | Return Value |