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BlueprintAPI > BlueprintAPI/AssetRegistry
Gets the asset data for the specified object path
Target is Asset Registry
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| interface | Target | |
| struct | Object Path | the path of the object to be looked up |
| boolean | Include Only on Disk Assets | If true, use only DiskGatheredData, do not calculate from UObjects. |
| boolean | Skip ARFiltered Assets | If true, skips Objects that return true for IsAsset but are not assets in the current platform. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value | the assets data;Will be invalid if object could not be found |