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API > API/Runtime > API/Runtime/uLangCore > API/Runtime/uLangCore/TArrayG
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32_t Find
(
const ElementType& Item |
Finds element within the array. | uLang/Common/Containers/Array.h | |
ULANG_FORCEINLINE bool Find
(
const ElementType& Item, |
Finds element within the array. | uLang/Common/Containers/Array.h |
Find(const ElementType &)
Description
Finds element within the array.
| Name | Find |
| Type | function |
| Header File | /Engine/Source/Runtime/Solaris/uLangCore/Public/uLang/Common/Containers/Array.h |
| Include Path | #include "uLang/Common/Containers/Array.h" |
int32_t Find
(
const ElementType & Item
) const
Index of the found element. IndexNone otherwise.
Parameters
| Name | Remarks |
|---|---|
| Item | Item to look for. |
See Also
-
FindLast
-
FindLastByPredicate
Find(const ElementType &, int32_t &)
Description
Finds element within the array.
| Name | Find |
| Type | function |
| Header File | /Engine/Source/Runtime/Solaris/uLangCore/Public/uLang/Common/Containers/Array.h |
| Include Path | #include "uLang/Common/Containers/Array.h" |
ULANG_FORCEINLINE bool Find
(
const ElementType & Item,
int32_t & Index
) const
True if found. False otherwise.
Parameters
| Name | Remarks |
|---|---|
| Item | Item to look for. |
| Index | Will contain the found index. |
See Also
-
FindLast
-
FindLastByPredicate