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Unreal Engine C++ API Reference > Runtime > XmlParser > FXmlNode
References
Module | XmlParser |
Header | /Engine/Source/Runtime/XmlParser/Public/XmlNode.h |
Include | #include "XmlNode.h" |
Source | /Engine/Source/Runtime/XmlParser/Private/XmlNode.cpp |
void AppendChildNode
&40;
const FString & InTag,
const FString & InContent,
const TArray< FXmlAttribute > & InAttributes
&41;
Remarks
Adds a child node to this node
Parameters
Name | Description |
---|---|
InTag | The tag of the child node |
InContent | (optional) The content of the child node |
InAttributes | (optional) An array of attributes of the child node |