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Unreal Engine C++ API Reference > Runtime > WidgetCarousel > SCarouselNavigationButton
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SCarouselNavigationButton::FArguments
References
Module | WidgetCarousel |
Header | /Engine/Source/Runtime/WidgetCarousel/Public/SCarouselNavigationButton.h |
Include | #include "SCarouselNavigationButton.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SCarouselNavigationButton >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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WidgetArgsType & |
Direction
(
ENavigationButtonDirection InArg |
Specifies which direction should be used to setup the button's visuals and layout. |
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WidgetArgsType & | OnBeginPeek
(
const FOnBeginPeek& InDelegate |
Called when the carousel should shift it's image to give a preview of the next image |
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WidgetArgsType & | OnClicked
(
const FOnClicked& InDelegate |
Called when the button is clicked |
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WidgetArgsType & | OnEndPeek
(
const FOnEndPeek& InDelegate |
|
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WidgetArgsType & | Style
(
const FWidgetCarouselNavigationButtonStyle* InArg |
Typedefs
Name | Description |
---|---|
WidgetArgsType |