Navigation
Unreal Engine C++ API Reference > Runtime > WebSockets > IWebSocket
Inheritance Hierarchy
- TBaseMulticastDelegate_NoParams< void >
- IWebSocket::FWebSocketConnectedEvent
References
Module | WebSockets |
Header | /Engine/Source/Runtime/Online/WebSockets/Public/IWebSocket.h |
Include | #include "IWebSocket.h" |
Syntax
class FWebSocketConnectedEvent : public TBaseMulticastDelegate_NoParams< void >
Remarks
Delegate called when a web socket connection has been established successfully.