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API > API/Runtime > API/Runtime/WebBrowserTexture > API/Runtime/WebBrowserTexture/FWebBrowserTextureSample
References
| Module | WebBrowserTexture |
| Header | /Engine/Source/Runtime/WebBrowserTexture/Public/WebBrowserTextureSample.h |
| Include | #include "WebBrowserTextureSample.h" |
FRHITexture2D &42; InitializeTexture&40;&41;
Remarks
Initialize the sample with a texture resource.
This method must be called on the render thread. The texture resource object that will hold the sample data.