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Unreal Engine C++ API Reference > Runtime > VulkanRHI > FVulkanDynamicRHI
- FDynamicRHI::RHISubmitCommandsAndFlushGPU()
- FVulkanDynamicRHI::RHISubmitCommandsAndFlushGPU()
References
Module | VulkanRHI |
Header | /Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include | #include "VulkanDynamicRHI.h" |
Source | /Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp |
virtual void RHISubmitCommandsAndFlushGPU&40;&41;
Remarks
Kicks the current frame and makes sure GPU is actively working on them FlushType: Flush Immediate (copied from RHIBlockUntilGPUIdle)