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API > API/Runtime > API/Runtime/VulkanRHI > API/Runtime/VulkanRHI/FVulkanDynamicRHI
- FDynamicRHI::RHILockTexture2D()
- FVulkanDynamicRHI::RHILockTexture2D()
References
| Module | VulkanRHI |
| Header | /Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
| Include | #include "VulkanDynamicRHI.h" |
| Source | /Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp |
virtual void * RHILockTexture2D
(
FRHITexture2D * Texture,
uint32 MipIndex,
EResourceLockMode LockMode,
uint32 & DestStride,
bool bLockWithinMiptail,
uint64 * OutLockedByteCount
)
Remarks
Locks an RHI texture's mip-map for read/write operations on the CPU