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Unreal Engine C++ API Reference > Runtime > VulkanRHI > FVulkanDynamicRHI
- FDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()
- FVulkanDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()
References
Module | VulkanRHI |
Header | /Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include | #include "VulkanDynamicRHI.h" |
Source | /Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp |
virtual ETextureReallocationStatus RHIFinalizeAsyncReallocateTexture2D
&40;
FRHITexture2D &42; Texture2D,
bool bBlockUntilCompleted
&41;
Remarks
Finalizes an async reallocation request. If bBlockUntilCompleted is false, it will only poll the status and finalize if the reallocation has completed.
- Current reallocation status: TexRealloc_Succeeded Reallocation succeeded TexRealloc_Failed Reallocation failed TexRealloc_InProgress Reallocation is still in progress, try again later
Parameters
Name | Description |
---|---|
Texture2D | Texture to finalize the reallocation for |
bBlockUntilCompleted | Whether the function should block until the reallocation has completed |