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A collection of sub trees that are stored in the same source, e.g. a text file or UProperty.
| Name | Snippet |
| Type | struct |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Syntax
struct Snippet : public Verse::Vst::Node
Inheritance Hierarchy
- CSharedMix → Node → Snippet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Snippet () |
uLang/Syntax/VstNode.h | ||
Snippet
(
const CUTF8StringView& Path |
uLang/Syntax/VstNode.h | ||
| uLang/Syntax/VstNode.h | |||
| uLang/Syntax/VstNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StaticType | const Vst::NodeType | uLang/Syntax/VstNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _Path | CUTF8String | Where this snippet came from - usually this is the fully qualified path of the associated text file. | uLang/Syntax/VstNode.h | |
| _SnippetVersion | uint64_t | A place to remember what source version this snippet represents. | uLang/Syntax/VstNode.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _Form | Clause::EForm | uLang/Syntax/VstNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CloneNodeFields
(
Snippet* DestNode |
uLang/Syntax/VstNode.h | ||
Clause::EForm GetForm() |
uLang/Syntax/VstNode.h | ||
bool HasErrors() |
uLang/Syntax/VstNode.h | ||
void SetForm
(
Clause::EForm Form |
uLang/Syntax/VstNode.h |
Overridden from Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSRef< Node > CloneNode() |
uLang/Syntax/VstNode.h |