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API > API/Runtime > API/Runtime/VerseCompiler
Per package, remember what dependencies it uses
| Name | SPackageUsageEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/CompilerPasses/CompilerTypes.h |
| Include Path | #include "uLang/CompilerPasses/CompilerTypes.h" |
Syntax
struct SPackageUsageEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _PackageName | CUTF8String | uLang/CompilerPasses/CompilerTypes.h | ||
| _UsedDependencies | TArray< CUTF8String > | uLang/CompilerPasses/CompilerTypes.h |