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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/Node
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Node () |
uLang/Syntax/VstNode.h | ||
| uLang/Syntax/VstNode.h | |||
| uLang/Syntax/VstNode.h |
Node()
| Name | Node |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Node()
Node(NodeType)
| Name | Node |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Node
(
NodeType in_type
)
Node(NodeType, const SLocus &)
| Name | Node |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Node
(
NodeType in_type,
const SLocus & whence
)