Navigation
API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/Node
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void TransferChildren
(
const TSRef< Node >& From, |
uLang/Syntax/VstNode.h | ||
static void TransferChildren
(
const TSRef< Node >& From, |
uLang/Syntax/VstNode.h |
TransferChildren(const TSRef< Node > &, const TSRef< Node > &)
| Name | TransferChildren |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
static void TransferChildren
(
const TSRef< Node > & From,
const TSRef< Node > & To
)
TransferChildren(const TSRef< Node > &, const TSRef< Node > &, int32_t, int32_t)
| Name | TransferChildren |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
static void TransferChildren
(
const TSRef< Node > & From,
const TSRef< Node > & To,
int32_t First,
int32_t Last
)