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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/Node
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| uLang/Syntax/VstNode.h | |||
void AppendAux
(
const NodeArray& AuxChildren |
uLang/Syntax/VstNode.h |
AppendAux(const TSRef< Node > &)
| Name | AppendAux |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
| Source | /Engine/Source/Runtime/VerseCompiler/Private/uLang/Syntax/tLang.cpp |
void AppendAux
(
const TSRef< Node > & AuxChild
)
AppendAux(const NodeArray &)
| Name | AppendAux |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
| Source | /Engine/Source/Runtime/VerseCompiler/Private/uLang/Syntax/tLang.cpp |
void AppendAux
(
const NodeArray & AuxChildren
)