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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/Node
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
uLang/Syntax/VstNode.h |
|
void AppendAux
(
const NodeArray& AuxChildren
)
|
|
uLang/Syntax/VstNode.h |
|
AppendAux(const TSRef< Node > &)
| |
|
| Name |
AppendAux |
| Type |
function |
| Header File |
/Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path |
#include "uLang/Syntax/VstNode.h" |
| Source |
/Engine/Source/Runtime/VerseCompiler/Private/uLang/Syntax/tLang.cpp |
void AppendAux
(
const TSRef< Node > & AuxChild
)
AppendAux(const NodeArray &)
| |
|
| Name |
AppendAux |
| Type |
function |
| Header File |
/Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path |
#include "uLang/Syntax/VstNode.h" |
| Source |
/Engine/Source/Runtime/VerseCompiler/Private/uLang/Syntax/tLang.cpp |
void AppendAux
(
const NodeArray & AuxChildren
)