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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/Control
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Control
(
const SLocus& Whence, |
uLang/Syntax/VstNode.h | ||
| uLang/Syntax/VstNode.h |
Control(const SLocus &, Control::EKeyword)
| Name | Control |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Control
(
const SLocus & Whence,
Control::EKeyword Keyword
)
Control(const TSRef< Node > &, const SLocus &, EKeyword)
| Name | Control |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Control
(
const TSRef< Node > & Child,
const SLocus & Whence,
EKeyword Keyword
)