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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/CDiagnostics
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AppendGlitch
(
const TSRef< SGlitch >& Glitch |
uLang/Diagnostics/Diagnostics.h | ||
void AppendGlitch
(
const TSPtr< SGlitch >& Glitch |
uLang/Diagnostics/Diagnostics.h | ||
ULANG_FORCEINLINE void AppendGlitch
(
SGlitchResult&& Result |
uLang/Diagnostics/Diagnostics.h | ||
ULANG_FORCEINLINE void AppendGlitch
(
SGlitchResult&& Result, |
uLang/Diagnostics/Diagnostics.h |
AppendGlitch(const TSRef< SGlitch > &)
| Name | AppendGlitch |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Diagnostics/Diagnostics.h |
| Include Path | #include "uLang/Diagnostics/Diagnostics.h" |
void AppendGlitch
(
const TSRef< SGlitch > & Glitch
)
AppendGlitch(const TSPtr< SGlitch > &)
| Name | AppendGlitch |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Diagnostics/Diagnostics.h |
| Include Path | #include "uLang/Diagnostics/Diagnostics.h" |
void AppendGlitch
(
const TSPtr< SGlitch > & Glitch
)
AppendGlitch(SGlitchResult &&)
| Name | AppendGlitch |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Diagnostics/Diagnostics.h |
| Include Path | #include "uLang/Diagnostics/Diagnostics.h" |
ULANG_FORCEINLINE void AppendGlitch
(
SGlitchResult && Result
)
AppendGlitch(SGlitchResult &&, SGlitchLocus &&)
| Name | AppendGlitch |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Diagnostics/Diagnostics.h |
| Include Path | #include "uLang/Diagnostics/Diagnostics.h" |
ULANG_FORCEINLINE void AppendGlitch
(
SGlitchResult && Result,
SGlitchLocus && Locus
)