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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/CAttributable
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< CUTF8String > GetAttributeTextValue
(
const CClass* AttributeClass, |
@HACK: SOL-972, We need full proper support for compile-time evaluation of attribute types | uLang/Semantics/Attributable.h | |
static TOptional< CUTF8String > GetAttributeTextValue
(
const TArray< SAttribute >& Attributes, |
uLang/Semantics/Attributable.h |
GetAttributeTextValue(const CClass *, const CSemanticProgram &)
Description
@HACK: SOL-972, We need full proper support for compile-time evaluation of attribute types
| Name | GetAttributeTextValue |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Semantics/Attributable.h |
| Include Path | #include "uLang/Semantics/Attributable.h" |
| Source | /Engine/Source/Runtime/VerseCompiler/Private/uLang/Semantics/Attributable.cpp |
TOptional < CUTF8String > GetAttributeTextValue
(
const CClass * AttributeClass,
const CSemanticProgram & Program
) const
GetAttributeTextValue(const TArray< SAttribute > &, const CClass *, const CSemanticProgram &)
| Name | GetAttributeTextValue |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Semantics/Attributable.h |
| Include Path | #include "uLang/Semantics/Attributable.h" |
| Source | /Engine/Source/Runtime/VerseCompiler/Private/uLang/Semantics/Attributable.cpp |
static TOptional < CUTF8String > GetAttributeTextValue
(
const TArray< SAttribute > & Attributes,
const CClass * AttributeClass,
const CSemanticProgram & Program
)