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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/Assignment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Assignment
(
const SLocus& Whence |
Cloning | uLang/Syntax/VstNode.h | |
Assignment
(
const SLocus& Whence, |
uLang/Syntax/VstNode.h |
Assignment(const SLocus &)
Description
Cloning
| Name | Assignment |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Assignment
(
const SLocus & Whence
)
Assignment(const SLocus &, const TSRef< Vst::Node > &, EOp, const TSRef< Vst::Node > &)
| Name | Assignment |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
Assignment
(
const SLocus & Whence,
const TSRef< Vst::Node > & lhs,
EOp InOp,
const TSRef< Vst::Node > & rhs
)