Navigation
API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/TUniversalObjectLocatorFragment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UniversalObjectLocatorFragment.h | |||
TUniversalObjectLocatorFragment
(
UE::UniversalObjectLocator::TFragmentTypeHandle< PayloadType > InHandle |
UniversalObjectLocatorFragment.h | ||
TUniversalObjectLocatorFragment
(
ArgTypes&&... InArgs |
UniversalObjectLocatorFragment.h | ||
TUniversalObjectLocatorFragment
(
UE::UniversalObjectLocator::TFragmentTypeHandle< PayloadType > InHandle, |
UniversalObjectLocatorFragment.h |
TUniversalObjectLocatorFragment()
| Name | TUniversalObjectLocatorFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include Path | #include "UniversalObjectLocatorFragment.h" |
TUniversalObjectLocatorFragment()
TUniversalObjectLocatorFragment(UE::UniversalObjectLocator::TFragmentTypeHandle< PayloadType >)
| Name | TUniversalObjectLocatorFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include Path | #include "UniversalObjectLocatorFragment.h" |
TUniversalObjectLocatorFragment
(
UE::UniversalObjectLocator::TFragmentTypeHandle < PayloadType > InHandle
)
TUniversalObjectLocatorFragment(ArgTypes &&...)
| Name | TUniversalObjectLocatorFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include Path | #include "UniversalObjectLocatorFragment.h" |
template<typename ... ArgTypes>
TUniversalObjectLocatorFragment
(
ArgTypes &&... InArgs
)
TUniversalObjectLocatorFragment(UE::UniversalObjectLocator::TFragmentTypeHandle< PayloadType >, ArgTypes &&...)
| Name | TUniversalObjectLocatorFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include Path | #include "UniversalObjectLocatorFragment.h" |
template<typename ... ArgTypes>
TUniversalObjectLocatorFragment
(
UE::UniversalObjectLocator::TFragmentTypeHandle < PayloadType > InHandle,
ArgTypes &&... InArgs
)