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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/ILocatorSpawnedCache
References
| Module | UniversalObjectLocator |
| Header | /Engine/Source/Runtime/UniversalObjectLocator/Public/ILocatorSpawnedCache.h |
| Include | #include "ILocatorSpawnedCache.h" |
virtual FName GetRequestedObjectName()
Remarks
For objects or actors that may be created or spawned, the resolver can request a name for them to be called on Spawn.