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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocatorFragment
References
| Module | UniversalObjectLocator |
| Header | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include | #include "UniversalObjectLocatorFragment.h" |
bool IsEmpty() const
Remarks
- Check whether this reference is empty.
-
An empty fragment can never resolve to an object, but is distinct from, and not equal to, a populated fragment that does points to a non-existent or irretrievable object.