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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocatorFragment
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void * GetPayload () |
Retrieve this fragment's payload data | UniversalObjectLocatorFragment.h | |
const void * GetPayload () |
Retrieve this fragment's payload data | UniversalObjectLocatorFragment.h |
GetPayload()
Description
Retrieve this fragment's payload data
| Name | GetPayload |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include Path | #include "UniversalObjectLocatorFragment.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocatorFragment.cpp |
void * GetPayload()
The payload data or nullptr if this fragment is empty
GetPayload()
Description
Retrieve this fragment's payload data
| Name | GetPayload |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include Path | #include "UniversalObjectLocatorFragment.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocatorFragment.cpp |
const void * GetPayload() const
The payload data or nullptr if this fragment is empty