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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocatorFragment
References
| Module | UniversalObjectLocator |
| Header | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include | #include "UniversalObjectLocatorFragment.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocatorFragment.cpp |
void DestroyPayload()
Remarks
Destroy the payload (if valid) by calling its destructor and freeing the memory (if necessary)