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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocatorFragment
References
| Module | UniversalObjectLocator |
| Header | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include | #include "UniversalObjectLocatorFragment.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocatorFragment.cpp |
FAllocatedPayload AllocatePayload
(
size_t Size,
size_t Alignment
)
Remarks
Allocate (but do not initialize) the fragment payload using the specified size and alignment, accounting for enough space to fit a debug vftable ptr whern UE_UNIVERSALOBJECTLOCATOR_DEBUG is enabled. Structure identifying the payload