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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Retrieve the last fragment in this address | UniversalObjectLocator.h | ||
const FUniversalObjectLocatorFragment * GetLastFragment () |
Retrieve the last fragment in this address | UniversalObjectLocator.h |
GetLastFragment()
Description
Retrieve the last fragment in this address
| Name | GetLastFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocator.h |
| Include Path | #include "UniversalObjectLocator.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocator.cpp |
FUniversalObjectLocatorFragment * GetLastFragment()
GetLastFragment()
Description
Retrieve the last fragment in this address
| Name | GetLastFragment |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocator.h |
| Include Path | #include "UniversalObjectLocator.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocator.cpp |
const FUniversalObjectLocatorFragment * GetLastFragment() const