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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocator/AddFragment
References
| Module | UniversalObjectLocator |
| Header | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocator.h |
| Include | #include "UniversalObjectLocator.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocator.cpp |
bool AddFragment
(
const UObject * Object,
UObject * Context,
UObject * StopAtContext
)
Remarks
Adds the 'best' fragment according to the input object and context, as well as any potential required relative fragments