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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FResolveResult
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UniversalObjectLocatorResolveParams.h | |||
FResolveResult
(
FResolveResultData InValue |
UniversalObjectLocatorResolveParams.h | ||
FResolveResult
(
TFuture< FResolveResultData >&& InFuture |
UniversalObjectLocatorResolveParams.h | ||
FResolveResult
(
const FResolveResult& |
UniversalObjectLocatorResolveParams.h | ||
FResolveResult
(
FResolveResult&& |
UniversalObjectLocatorResolveParams.h |
FResolveResult()
| Name | FResolveResult |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorResolveParams.h |
| Include Path | #include "UniversalObjectLocatorResolveParams.h" |
FResolveResult()
FResolveResult(FResolveResultData)
| Name | FResolveResult |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorResolveParams.h |
| Include Path | #include "UniversalObjectLocatorResolveParams.h" |
FResolveResult
(
FResolveResultData InValue
)
FResolveResult(TFuture< FResolveResultData > &&)
| Name | FResolveResult |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorResolveParams.h |
| Include Path | #include "UniversalObjectLocatorResolveParams.h" |
FResolveResult
(
TFuture < FResolveResultData > && InFuture
)
FResolveResult(const FResolveResult &)
| Name | FResolveResult |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorResolveParams.h |
| Include Path | #include "UniversalObjectLocatorResolveParams.h" |
FResolveResult
(
const FResolveResult &
)
FResolveResult(FResolveResult &&)
| Name | FResolveResult |
| Type | function |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorResolveParams.h |
| Include Path | #include "UniversalObjectLocatorResolveParams.h" |
FResolveResult
(
FResolveResult &&
)