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String parse result structure, specfying success/failure, number of characters that were parsed, and any error information.
| Name | FParseStringResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorStringParams.h |
| Include Path | #include "UniversalObjectLocatorStringParams.h" |
Syntax
struct FParseStringResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSuccess | bool | Whether parsing was successful or not | UniversalObjectLocatorStringParams.h | |
| ErrorMessage | FText | Optional error message, only populated when FParseStringParams::bWantsErrorMessaging is true | UniversalObjectLocatorStringParams.h | |
| NumCharsParsed | int32 | The number of characters that were parsed. | UniversalObjectLocatorStringParams.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParseStringResult & Failure
(
const FText& InFailureText |
UniversalObjectLocatorStringParams.h | ||
FStringView Progress
(
FStringView CurrentString, |
UniversalObjectLocatorStringParams.h | ||
FParseStringResult & Success
(
int32 AdditionalNumCharsParsed |
UniversalObjectLocatorStringParams.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
UniversalObjectLocatorStringParams.h |