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API > API/Runtime > API/Runtime/UniversalObjectLocator
References
| Module | UniversalObjectLocator |
| Header | /Engine/Source/Runtime/UniversalObjectLocator/Public/DirectPathObjectLocator.h |
| Include | #include "DirectPathObjectLocator.h" |
Syntax
USTRUCT ()
struct FDirectPathObjectLocator
Remarks
Object locator type that simply references its object by a direct path
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSoftObjectPath | Path |
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint32 | ComputePriority
(
const UObject* Object, |
||
| UE::UniversalObjectLocator::FInitializeResult | Initialize
(
const UE::UniversalObjectLocator::FInitializeParams& InParams |
||
| UE::UniversalObjectLocator::FResolveResult | Resolve
(
const UE::UniversalObjectLocator::FResolveParams& Params |
||
| void | ToString
(
FStringBuilderBase& OutStringBuilder |
||
| UE::UniversalObjectLocator::FParseStringResult | TryParseString
(
FStringView InString, |
Constants
| Name | Description |
|---|---|
| FragmentType |