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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/UUserWidget
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UUserWidget * CreateWidgetInstance
(
UWidget& OwningWidget, |
Blueprint/UserWidget.h | ||
static UUserWidget * CreateWidgetInstance
(
UWidgetTree& OwningWidgetTree, |
Blueprint/UserWidget.h | ||
static UUserWidget * CreateWidgetInstance
(
APlayerController& OwnerPC, |
Blueprint/UserWidget.h | ||
static UUserWidget * CreateWidgetInstance
(
UGameInstance& GameInstance, |
Blueprint/UserWidget.h | ||
static UUserWidget * CreateWidgetInstance
(
UWorld& World, |
Blueprint/UserWidget.h |
CreateWidgetInstance(UWidget &, TSubclassOf< UUserWidget >, FName)
| Name | CreateWidgetInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include Path | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
static UUserWidget * CreateWidgetInstance
(
UWidget & OwningWidget,
TSubclassOf < UUserWidget > UserWidgetClass,
FName WidgetName
)
CreateWidgetInstance(UWidgetTree &, TSubclassOf< UUserWidget >, FName)
| Name | CreateWidgetInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include Path | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
static UUserWidget * CreateWidgetInstance
(
UWidgetTree & OwningWidgetTree,
TSubclassOf < UUserWidget > UserWidgetClass,
FName WidgetName
)
CreateWidgetInstance(APlayerController &, TSubclassOf< UUserWidget >, FName)
| Name | CreateWidgetInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include Path | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
static UUserWidget * CreateWidgetInstance
(
APlayerController & OwnerPC,
TSubclassOf < UUserWidget > UserWidgetClass,
FName WidgetName
)
CreateWidgetInstance(UGameInstance &, TSubclassOf< UUserWidget >, FName)
| Name | CreateWidgetInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include Path | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
static UUserWidget * CreateWidgetInstance
(
UGameInstance & GameInstance,
TSubclassOf < UUserWidget > UserWidgetClass,
FName WidgetName
)
CreateWidgetInstance(UWorld &, TSubclassOf< UUserWidget >, FName)
| Name | CreateWidgetInstance |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
| Include Path | #include "Blueprint/UserWidget.h" |
| Source | /Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
static UUserWidget * CreateWidgetInstance
(
UWorld & World,
TSubclassOf < UUserWidget > UserWidgetClass,
FName WidgetName
)