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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/USlateBlueprintLibrary
Description
Transforms local coordinates into absolute coordinates
Absolute coordinates could be either desktop or window space depending on what space the root of the widget hierarchy is in.
| Name | LocalToAbsolute |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/SlateBlueprintLibrary.h |
| Include Path | #include "Blueprint/SlateBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/UMG/Private/SlateBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure, Category="User Interface|Geometry",
Meta=(DisplayName="Local to Absolute (Coordinates)", Keywords="transform"))
static FVector2D LocalToAbsolute
(
const FGeometry & Geometry,
FVector2D LocalCoordinate
)
Absolute coordinates