Navigation
API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/UListViewBase
Description
Full regeneration of all entries in the list. Note that the entry UWidget instances will not be destroyed, but they will be released and re-generated. In other words, entry widgets will not receive Destruct/Construct events. They will receive OnEntryReleased and IUserObjectListEntry implementations will receive OnListItemObjectSet.
| Name | RegenerateAllEntries |
| Type | function |
| Header File | /Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h |
| Include Path | #include "Components/ListViewBase.h" |
| Source | /Engine/Source/Runtime/UMG/Private/Components/ListViewBase.cpp |
UFUNCTION (BlueprintCallable, Category=ListViewBase)
void RegenerateAllEntries()