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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/Slate > API/Runtime/UMG/Slate/FSlateVectorArtInstanceData > API/Runtime/UMG/Slate/FSlateVectorArtInstanceData/PackByteIntoByte
References
| Module | UMG |
| Header | /Engine/Source/Runtime/UMG/Public/Slate/SlateVectorArtInstanceData.h |
| Include | #include "Slate/SlateVectorArtInstanceData.h" |
template<int32 Component, int32 ByteIndex>
void PackByteIntoByte
&40;
float InValue
&41;